I am slowly trying to offer you new features for my mods, sadly for jomo there´s no applier available so far
This tutorial works either for Jomo werewolf and leopard warrior... (and future mods using Normal and specular maps)
*TAP PICTURES TO ENLARGE THEM:*
1. VERY IMPORTANT - these features are just noticed if you are using graphics on high and above, else you won´t be able to "see" them.
any graphic resolution - (without normal and speculars) |
graphics on high and above - with spec and normals |
ok,, once you have the computer set for the required Graphic settings. we can start:
press ctrl+P and graphic tab... |
2 DROP Body on ground:
Select everything and pressing edit selected + Shift tab, deselect other parts lipe upper, legs, whiskers and eyebrow fur:
Process is similar as applying textures, but this time we´re checking Bumpiness button area.
normals are applied on bumpiness area... head, for head, upper for upper part, legs for legs and tail for tail |
see? you select in the same way.. but here we have checked the texture area. |
deselecting whiskers anf face fur can be a tricky task....
remember to check Bumpiness area in order to apply normals:
headnormals for head |
legnormals for legs and so on |
tail you might want to uncheck edit linked parts since both tail parts get the same texture, same normal texture and same specular texture |
use shininess tab to work specular textures.. same process.. edit everything, check edit linked parts and select +shift to deselect areas ( upper , legs, whiskers, face fur) |
same for... head spec for head part, upper spec, upper, tail spec for tail and leg spec for tail |
that´s what you should see |
in case you do not want spots so visible, you can try applying normal maps on shininess tab... the efect is similar but the spots are more discrete.
Hope you have a good time customizing your avatars, in case you need any help or support, please contact me inworld or drop me a notecard.
Happy modding!!!